Autor | Zpráva | ||
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ananasovapasta Profil * |
#1 · Zasláno: 26. 7. 2010, 19:32:17
Ahoj,
nevíte jak upravit toto video tak aby se spustilo hned po spusteni stranky, aby se opakovalo do kola a aby začínalo od 30 sekund ? Pokud někdo máte zkušenosti s úpravami videí z youtube budu vděčný za radu, díky :) <!-- copyright (c) 2009 google inc. You are free to copy and use this sample. License can be found here: http://code.google.com/apis/ajaxsearch/faq/#license --> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"/> <title>YouTube Player API Sample</title> <style type="text/css"> #videoDiv { margin-right: 3px; } #videoInfo { margin-left: 3px; } </style> <script src="http://www.google.com/jsapi" type="text/javascript"></script> <script type="text/javascript"> google.load("swfobject", "2.1"); </script> <script type="text/javascript"> /* * Chromeless player has no controls. */ // Update a particular HTML element with a new value function updateHTML(elmId, value) { document.getElementById(elmId).innerHTML = value; } // This function is called when an error is thrown by the player function onPlayerError(errorCode) { alert("An error occured of type:" + errorCode); } // This function is called when the player changes state function onPlayerStateChange(newState) { updateHTML("playerState", newState); } // Display information about the current state of the player function updatePlayerInfo() { // Also check that at least one function exists since when IE unloads the // page, it will destroy the SWF before clearing the interval. if(ytplayer && ytplayer.getDuration) { updateHTML("videoDuration", ytplayer.getDuration()); updateHTML("videoCurrentTime", ytplayer.getCurrentTime()); updateHTML("bytesTotal", ytplayer.getVideoBytesTotal()); updateHTML("startBytes", ytplayer.getVideoStartBytes()); updateHTML("bytesLoaded", ytplayer.getVideoBytesLoaded()); updateHTML("volume", ytplayer.getVolume()); } } // Allow the user to set the volume from 0-100 function setVideoVolume() { var volume = parseInt(document.getElementById("volumeSetting").value); if(isNaN(volume) || volume < 0 || volume > 100) { alert("Please enter a valid volume between 0 and 100."); } else if(ytplayer){ ytplayer.setVolume(volume); } } function playVideo() { if (ytplayer) { ytplayer.playVideo(); } } function pauseVideo() { if (ytplayer) { ytplayer.pauseVideo(); } } function muteVideo() { if(ytplayer) { ytplayer.mute(); } } function unMuteVideo() { if(ytplayer) { ytplayer.unMute(); } } // This function is automatically called by the player once it loads function onYouTubePlayerReady(playerId) { ytplayer = document.getElementById("ytPlayer"); // This causes the updatePlayerInfo function to be called every 250ms to // get fresh data from the player setInterval(updatePlayerInfo, 250); updatePlayerInfo(); ytplayer.addEventListener("onStateChange", "onPlayerStateChange"); ytplayer.addEventListener("onError", "onPlayerError"); //Load an initial video into the player ytplayer.cueVideoById("ylLzyHk54Z0"); } // The "main method" of this sample. Called when someone clicks "Run". function loadPlayer() { // Lets Flash from another domain call JavaScript var params = { allowScriptAccess: "always" }; // The element id of the Flash embed var atts = { id: "ytPlayer" }; // All of the magic handled by SWFObject (http://code.google.com/p/swfobject/) swfobject.embedSWF("http://www.youtube.com/apiplayer?" + "&enablejsapi=1&playerapiid=player1", "videoDiv", "480", "295", "8", null, null, params, atts); } function _run() { loadPlayer(); } google.setOnLoadCallback(_run); </script> </head> <body style="font-family: Arial;border: 0 none;"> <table> <tr> <td><div id="videoDiv">Loading...</div></td> </tr> </table> </body> </html> |
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Časová prodleva: 14 let
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